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EDUCATION&TECHNOLOGY (Core elements of Instructional Design / ADDIE…
EDUCATION&TECHNOLOGY
LEARNING THEORIES
BEHAVIORISM:Learning is a response to external stimuli. In behaviorism mind is seen as a black box. Learning is regular expected responses. Instruction is repetition and reinforcement. Practice makes it perfect
COGNITIVISM: Learning is a process of acquiring and storing information. Mind is seen as a computer. There are terms like storage, short term memory and long term memory. Learning is recall of stored information. Instruction is grabbing attention.
CONSTRUCTIVISM: Learning is a process of building an understanding. Mind is seen as a Rihizime=Interconnected nodes. Learning is building knowledge by doing. Instruction is guiding problem solving.
CONNECTIVISM: Learning is a process of connecting nodes or information sources; it is dependent upon technology and recognizes the role the Internet plays in helping people expand their learning.
B.F.SKINNER
Skinner is the most famous behaviorist and psychologist. He is also the creator of the famous Teaching Machine which is seen as the first step for the computers today. The main idea behind Teaching Machine was immediate feedback for students for.
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Visual Principle
Visuals provide a concrete referent for ideas. Visuals motivate learners by attracting their attention, holding their attention and generating emotional responses. Visuals can simplify infiormation that is difficult to understand. Visuals provide a redundant channel.
Visual Literacy means to have prior knowledge, to be literate to understand related visuals. Learned ability to interpret visual messages accurately.
Input Strategies: Helping learners to decode or "read" visuals proficiently by practicing visual analysis skills.
Output Strategies: Helping learners to encode or "write" visuals to express themselves and communicate with others.
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TPACK
Content Knowledge (CK): The knowledge about the actual subject matter that is to be learned or taught. Ex: knowledge of concepts, theories, ideas.
Pedagogical Knowledge (PK): Deep knowledge about the processes and practices or methods of teaching and learning. Ex: class management, lesson plan developmen, student evaluation.
Pedagogical Content Knowledge (PCK): Transformation of the subject matter for teaching. PCK covers core business of teaching, learning, curriculum, assessment & reporting, such as the conditions that promote learning & the links among curriculum, assessment & pedagogy.
Technology Knowledge (TK): Fluency of information technology which goes beyond traditional notions of computer literacy to require that persons understand IT broadly enough to apply it productively at work, to recognise when IT can assist or impede the achievement of a goal, and to continually adapt to changes in IT.
Technological Content Knowledge (TCK):This framework suggests that teachers’ experience with technology need to be specific to different content areas (Thompson, 2006).
Functional Fixedness: describe the manner in which the ideas we hold about an object’s function can inhibit our ability to use the object for a different function (Birch, 1945; German &Barrett, 2005).
Cognitive blindness: prevents people from seeing opportunities for innovation due to the fact that they concentrate too much on a single thing and fail to see possible alternatives.
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