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HoloLens (EXAMPLE APPS AS…
HoloLens
EXAMPLE APPS
AS A GENERAL INDICATION OF MARKET
EDUCATION
https://www.microsoft.com/en-us/store/p/mylab/9nn8dz3j8ksx
http://www.holo.study/#intro
BUSINESS
http://windowsreport.com/microsoft-hololens-apps/
http://twnkls.com/items/wemolens/
UTILITY
http://through-the-interface.typepad.com/through_the_interface/2016/09/hologuide-an-autodesk-hackathon-project.html
FUN
https://www.microsoft.com/en-us/store/p/verto-studio-vr/9p32wn9sxn7r
https://www.microsoft.com/en-us/store/p/holomaps-by-taqtile/9nblggh3zrtd
https://www.microsoft.com/en-us/store/p/holoterrain/9mwkd575dqq3
https://www.microsoft.com/en-us/store/p/holo-art/9nblggh516g1
https://www.youtube.com/watch?v=mWVHKUFLf3o
My conclusion: Focus on general stuff, no real in-depth options YET.
Stuff to consider
The experience must be developed on the Universal Windows Platform utilizing Unity 5.5 or later and Visual Studio 2015, and it must target the “HoloLens” device family in the Windows Store.
Ok, nu stiu exact ce presupune Visual Studio 2015 dar imi imaginez ca e ca Xcode pt publicat aplicatii,
The experience may not include any third-party trademarks (logos, names) or copyrighted materials (music, images, video, recognizable people) unless you have obtained permission to use the materials.
Vuforia logo? Sau daca folosim versiunea free teoretic nu facem copyright infringment?
DEVELOPER RESOURCES
https://developer.microsoft.com/en-us/windows/mixed-reality/development
https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_101e
Depth Camera: 0.85 - 3.1m Recommended BUT w/ mesh caching (theoretically capture larger spaces)
https://docs.unity3d.com/Manual/windowsholographic.html
WATCH THIS
https://www.youtube.com/watch?v=Ff5MsVVGkWU
https://thenextweb.com/insider/2017/01/07/mixed-reality-will-be-most-important-tech-of-2017/#.tnw_Z6ptf9un
http://www.augment.com/blog/mixed-reality-future-of-augmented-and-virtual-reality/
https://www.thestreet.com/story/13906010/1/why-microsoft-is-betting-on-a-mixed-reality-future.html
Concurs Unity -RULES-
What do they want?
Outline the opportunity you see, or the problem you’re trying to solve : This should be something that would help people at work, home, school, in a hospital, etc.
Basically we have to come up with something super relevant with impact.
Who do they target?
Clearly define the audience you are targeting with this solution. i.e. who would benefit from your solution and why?
Clear market/target segment
Why HoloLens?
Why HoloLens? What unique features will you be leveraging to make this solution possible?
Clearly highlight technology advantages, how HoloLens gives an edge for today and tomorrow.
DELIVERABLES
https://unity3d.com/partners/microsoft/hololens-contest/step-1
-imagini + optional YouTube video-
DEADLINE 10 Iunie
IDEI /ADD HERE/ Still to finish by tomorrow