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Razor (Thought Process (Ergonomics (Must be comfortable in many positions…
Razor
Thought Process
Ergonomics
Must be comfortable in many positions of grip
Pinch Grip (shaving against the grain)
Regular Grip (shaving with the grain)
Aesthetics
Must be slim and sleek but function must follow its form
Grip
TPO surface finish but hydroponic
Anthropometrics
Must fit the 5th and 95th percentile
Must not react to hands
3D CAD Model
Modelling
Fillets
Boundry Layer for the cavity to have zero tolerance
Sculpting
Edit form using T-splines
Creasing Edges
Render
Lighting
Must match the context shot
Materials
3D Print
FDM
Low fidelity print
Allows to understand basic proportions on hand
Cheap
SLA
High fidelity print
Better looks-like model
Expensive
2D Render
Photoshop
Highlights
Shadows
Overall Lighting
Final context placement
Shadows must be appropriate
Illustrator
Basic Outline
Main colours and materials