Please enable JavaScript.
Coggle requires JavaScript to display documents.
Applab (Stage 1 (Introduction to "design" mode (instead of using…
Applab
Stage 1
Introduction to set "id"
Use different applications
Set functions
loops and repeat, etc.
Introduction to "design" mode
instead of using codes
use of different colours, etc.
code mode and design mode and how to use them
Add button and text
Stage 2
Multi Screen Apps
Setting the 'home' screen
Having console.log record what's being clicked
Clicker item
Background
Console.log
Printing to the console
Write
Creating multiple screens
Stage 3
Creating your own multi screen app with at least 4 screens
UI elements
all UI elements have IDs
labels are created to have more text
images can act like buttons
Tips for working on your own
Persistence pays of
coding buddy
read careful through explanations and introductions
pattern for developing an app
design mode
add onEvent to code
write code
run, test, debug
repeat
Stage 4
Controlling Memory with Variables
Variables "score" and "lives" to track the game
Drag "write" to show the value of the variables
Variables with mathematical calculations e.g. + - * /
randomNumber (a, b) - the screen will randomly show a number between a and b
promptNum ("text here will pop up on the screen and interact with the user")
Stage 5
Building an App: Clicker Gamer
Local Variable - a variable with local scope is one that can only be seen, used and updated by code within the same scope
Global Variable - a variable that can be used and updated by any part of the code
If Statements
Christina, Jasmine, Kierney, Sam & Nicole