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App Lab (Stage 4: Controlling Memory with Variables (Calling a variable,…
App Lab
Stage 4: Controlling Memory with Variables
Assigning values to variables
Learning the basics and properties about variables
Calling a variable
Debugging common mistakes when using variables
Changing the value of more than one variable and applying to new value to change another value
How to write the value of the variable using console.log
Using mathematical operations in code
Stage 3: Building your own app
Exploration with new blocks of code
The difference between labels, buttons, and images
Creating our own app from scratch
Building independently and debugging by myself
Steps you should follow when creating an app
Never forget this: RUN. TEST. DEBUG.
The home screen of my app
Stage 2: Multi Screen App
Coding Multiple Screens to be connected through buttons
Set screen command changes the screen to show whatever screen you want. You specify the screen by its ID.
New Screen
console.log in code
This puts text in the debug console below the code. A good way to check that your program is working properly
How to add text on the screen like console.log but instead of the text showing up in the debug console, it goes to the screen. write command
Stage 1: Buttons and Events
How to add buttons in design and code in code mode
Adding new events to make the app do something
How screens work. When you click an element, you also click the screen
Different UI (user interface) elements
Made by:
Alexa
Adele
Jessica
Kendal
RUN TEST DEBUG!
It was an important concept carried through all of the lessons. Please see the mini-mind-map below
RUN TEST DEBUG!
Also make predictions!
Making Predictions is the most important skill!
Running is key
Make sure to test!
Debugging is also helpful