Please enable JavaScript.
Coggle requires JavaScript to display documents.
Mental Models & Interface Design (Design Example/ Mental Models…
Mental Models & Interface Design
Norman's Model
Goals, Intention to Act, Gulf of Execution, Sequence of Actions, Execution of Action Sequence, World, Perceiving State of World, Interpreting Perception, Gulf of Evaluation, Evaluation of Interpretations
Mental Model
User's Current Understanding
System
People
Computers
Affordance
Perceived Fundamental Properties
Actual Fundamental Properties
Visual Affordance
Complex needs explanation
Simple does not
Transfer Effect
Positive Transfer
Negative Transfer
Design Example/ Mental Models
Mapping
Affordance
Positive Transfer
Constraints
Conceptual Model
Cultural Associations/ Standards
Instructions
Interactions
Strategy for Good Design
Good Conceptual Model
Make Things Visible
Sensible
Meaningful
Consistent