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Lesson 2 Part 2:ID Models (Project Team (Project Manager (Estimates the…
Lesson 2 Part 2:ID Models
Models
Gagne’s nine events of instruction
Assess Performance
Provide Feedback
Elicit Performance
Provide Guided Learning
Present Material
Recall Prior Knowledge
Inform Learner of Objective
Gain Attention
Enhance Retention and Transfer
Merrill’s First Principles
solving real-world problems.
Existing knowledge is
activatedas a foundation
for new information
New knowledge is
demonstratedto the learner.
The learner applies new knowledge
Eight instructional principles
Anchor all learning activities to a
larger task or problem
Support the learner in developing
ownership of the problem
Design an authentic task
Design the task and learning
environment to reflect true task complexity
Give the learner ownership of the solution process as well as the task
Design the learning environment to support and challenge the learner's thinking
Encourage testing ideas against alternative views and contexts
Provide opportunity for reflection on learning process and content
Collaborative Learning DPs
Reuse student artifacts as resource for learning
Engage learners in instruction of their peers
Provide instructions to lead discussions
Involve learners in the assessment processes
Project Team
Project Manager
Estimates the project costs
Creates and maintains the project schedule
Communicates regularly
Maintains records and motivates team members
Instructional Designer
Prepares objectives as part of the project team
Defines content
Designs multimedia instructions
Works with the systems designer to design flow diagrams
Subject Matter Expert
Reviews the content in various stages for accuracy
Gives feedback to interactive content designer
Editor
Graphic Artist