Game Design Class: Aarhus University 13/3 MA students: Gaming in theory
Game Design Class: Aarhus University 13/3
MA students: Gaming in theory
play exists in any expression. Towards politics, human, emotions etc.
Attitude of play without the acitivity of play
A way of engaging with particular context and objects
Play is personal. The one we let loose.
The fun theory
Gamification: Fun is the easiest way to change people behaviour.
Bottle Bank ARcade
Is an actitvity
The play of a game happens when the gamer experience interactivity.
Rules are in negotiation. determines of the interaction between the elements. improvised, spontaneously
Playful attitude, spontaneously activities.
rule based game. determined angle. rules are ruling. individual/ego. the pleasure and experience of solving a problem.
Is an attitude
What is the contrary of Play?