Game Design Class: Aarhus University 13/3 MA students: Gaming in theory…
Game Design Class: Aarhus University 13/3
MA students: Gaming in theory
Is an attitude
Is an actitvity
The play of a game happens when the gamer experience interactivity.
What is the contrary of Play?
rule based game. determined angle. rules are ruling. individual/ego. the pleasure and experience of solving a problem.
Rules are in negotiation. determines of the interaction between the elements. improvised, spontaneously
Playful attitude, spontaneously activities.
The fun theory
Gamification: Fun is the easiest way to change people behaviour.
Bottle Bank ARcade
play exists in any expression. Towards politics, human, emotions etc.
Attitude of play without the acitivity of play
A way of engaging with particular context and objects
Play is personal. The one we let loose.