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Game Design Class: Aarhus University 13/3 MA students: Gaming in theory…
Game Design Class: Aarhus University 13/3
MA students: Gaming in theory
Playfulness
Is an attitude
Play
Is an actitvity
The play of a game happens when the gamer experience interactivity.
What is the contrary of Play?
Game
Ludus
rule based game. determined angle. rules are ruling. individual/ego. the pleasure and experience of solving a problem.
Paida.
Rules are in negotiation. determines of the interaction between the elements. improvised, spontaneously
.
Playful attitude, spontaneously activities.
The fun theory
Gamification: Fun is the easiest way to change people behaviour.
Piano staris
Bottle Bank ARcade
Sicart
play exists in any expression. Towards politics, human, emotions etc.
Attitude of play without the acitivity of play
A way of engaging with particular context and objects
Play is personal. The one we let loose.
FUN
EXPERIENCE
ATTITUDE
BEHAVIOUR