Please enable JavaScript.
Coggle requires JavaScript to display documents.
Paradigma interaksi , proses dan prinsip design (paradigma interaksi…
Paradigma interaksi , proses dan prinsip design
aturan design
principles of usability
general understanding
learnability
predictability
determining effects
operation vissibility
synthesizability
determining effects
immediate vs. eventual honesty
flexibility
dialogue initiative
freedom
system vs. user
multithreading
ability of system
conccurent vs. interleaving
task migratability
passing responbility
robustness
observability
evaluating
browseability
recoverability
corrective ability
reachability
responsiveness
receive communication
stability
task conformance
degree to which system
task completeness
standards and guidelines
standards
spesific design rules
high authority
limited application
guideliness
lower authority
more general application
design patterns
HCI dalam proses design
software engineering
usabillity engineering
iterative design
design rationale
design interaktif dan prototipe
prototypes
simulation
diffrent types
throw-away
incremental
evolutionary
management issues
time
planning
contracts
non-functional features
story boards
computer-based
can be animated
limited functionally
some features provided by designer
tools
warning about iterative design
design inertia-early bad desicions
diagnosing real usabillity problems
paradigma interaksi
batch proccesing
paper tape
punched card
impersonal computing
time sharing
interactive computing
networking
community computing
graphical display
direct manipulation
viusal objects
feedback response
reversebility
correctness
replace language with action
micro proccesor
personal computing
world wide web
global information
hypertext
universal protocols
critical mass
ibuquitous computing
embed/distribute in physical world
design interactions