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Addiction by Design (1 DESIGN
Casinos, slots
Purposeful (1 Casino's…
Addiction by Design
1 DESIGN
Casinos, slots
Purposeful
1 Casino's macro-layout
Rejects community-building design, favours community-less environment (people physically together but separated from each other)
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3 Programmed slots
Disenchantment
(Calculation of probabilities)
Enchantment
(Escape predictable, rational)
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2 FEEDBACK
From gamblers
4 Player-centric design
Fosters entering & sustaining of “the zone”.
Creation of
rhythm, comfort, habituation
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6 “Zone” as “Perfect contingency”
Complete alignment b/w action & external response to that action, and collapsing of their proper distinctions
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QUESTIONS
1 Autonomy** CHALLENGE**
(Consumerism/ self-regulation) Tech neutral
Mainstream bio-medicine, bioethics
2 Other addictions
(Challenge to autonomy, neutral tech)
Other factors
Porn? (biochem reductionist, autonomy)
3 What precedes addiction
Stories, influence
PRE: rien POST: Tech/ pharma
"Self-preservation"; not medicine?
3 ADDICTION
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8 Mechanism of Add.
Death instinct (Freud)
Evade contingencies &
uncertainties of existence.
Add: Act of self-preservation
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(Interaction between object & subject)
THESIS:
The interaction between the gambler and the gambling machine is dynamic and mutual; both change and adapt according to the other.
“The zone”:
A kind of suspension of time, space and social identity when the gambler completely immerses himself/ herself into the game play