OSS Development
Solution

Ecosystem

Federate the costs

Reduced member
fees

Distributed CI/CD

Maintenance/support

Donations for
equipment/tools

Smaller budget for
central expenses

Everyone plays/
everybody wins
vs "pay to play"

CI/CD

Easy replication--
push-button

Consistency

Faster time to market

Maintenance

Advertise request for new features

Let ecosystem meet the need for reduced pay and share

Community can attack bugs

If gating, fees can be offered

Can still push changes upstream

Changes can be merged, regardless of upstream or vendor

Subscriptions

Fills the gaps that individual support can't meet

"Gap insurance"

One fee per node for more coverage

Hosting

Support it ALL

Service deployment
optimized based on economics

Maximize service profits

Ensure high availability for services

Equipment

Enable distributed Infra

Push button provisioning

Lower power consumption/higher density components

Replicate across various architectures, where possible

Influence HW manufacturers

Security

Published & evolving security policy

IDS/IPS

Active scanning

Ensure reproducibility of ALL releases

Smart contracts

Resource to Service

Service to Consumer

Dev to Resource

Marketplace

Features

Tests

Policies

Package deployment

Interop sandboxes

Talent/experience pool

Interop