OSS Development
Solution
Ecosystem
Federate the costs
Reduced member
fees
Distributed CI/CD
Maintenance/support
Donations for
equipment/tools
Smaller budget for
central expenses
Everyone plays/
everybody wins
vs "pay to play"
CI/CD
Easy replication--
push-button
Consistency
Faster time to market
Maintenance
Advertise request for new features
Let ecosystem meet the need for reduced pay and share
Community can attack bugs
If gating, fees can be offered
Can still push changes upstream
Changes can be merged, regardless of upstream or vendor
Subscriptions
Fills the gaps that individual support can't meet
"Gap insurance"
One fee per node for more coverage
Hosting
Support it ALL
Service deployment
optimized based on economics
Maximize service profits
Ensure high availability for services
Equipment
Enable distributed Infra
Push button provisioning
Lower power consumption/higher density components
Replicate across various architectures, where possible
Influence HW manufacturers
Security
Published & evolving security policy
IDS/IPS
Active scanning
Ensure reproducibility of ALL releases
Smart contracts
Resource to Service
Service to Consumer
Dev to Resource
Marketplace
Features
Tests
Policies
Package deployment
Interop sandboxes
Talent/experience pool
Interop