Please enable JavaScript.
Coggle requires JavaScript to display documents.
Education Technology (Learning and Tech Policy Framework (Professional…
Education Technology
Learning and Tech Policy Framework
Professional Development
Both Students and Teachers are learning and using tech collaboratively for the betterment of success in schools.
Those part of the education team preserve and execute further advancement involving knowledge, skills and attributes, allowing for the continuation of the learning that is initially instigated by the school system that inevitably influences the students and their use and continuing educational uses for technology.
#
Leadership
Both those in leadership and learning roles find various creative ways of communicating new ideas for the betterment of the school system as a whole.
Education leaders authorize policy and progress forward with the new technologies that are influencing how we teach in our school system, allowing us more availability to resources and new ways that enable us to continue to make steps forward in this digital age and allow us to focus on student-centred learning.
#
Inquiry and Innovation
Those who take any part in participating the advancement of technology in classrooms collaborate and to continue advancing and creating new tech use opportunities for the classroom.
Student-Centred Learning
Student-Centred Learning objective is promoted through advances in technology.
Tech is utilized to reinforce student-centred, personalized and original schooling for all pupils.
With the tech provided, they learn how to apply new concepts, participate in multiple communication networks and gain knowledge through multiple new channels that are available to them through tech
#
Obtainable Digital Learning Tools
Equal access to tools and information as well as the community and infrastructures in place around it.
All participants in the school system have equal access to pertinent devices, high-speed networks, reputable infrastructure and digital learning space.
#
ISTE Standards for Students
Computational Thinker
Break down problems into it's parts, gather key information, and develop in-depth models to understand difficult systems or expedite problem-solving.
Creative Communicator
Personalized education is always a focus when considering student-centered learning.
Develop authentic works or responsibly remodel or remix digital resources into novel creations.
#
Digital Citizen
From children to adults, knowing how to engage online for school or for work is a crucial skill.
Engage in positive, safe, legal and ethical behavior when utilizing technology, this may include social interactions online or when using networked devices.
#
Cutting - Edge Inventor
Where students and teachers alike can use tech to advance the different learning methods for content.
select and utilize digital tools to plan and guide a design
technique that considers design limitations and tallied risks.
#
Invested Learner
Construct networks and personalize their learning environments in ways that assist the learning process.
ISTE Standards for Teachers
Advocate and Illustrate Digital Citizenship and Responsibility
Address the differing needs of all learners by using student-centered methods and equipping equitable access to applicable digital tools and resources.
Promote and Spark Student Learning and Creativity
Support creative and cutting-edge thinking and discovery.
Engage in Professional Development
Participate in current learning communities to analyze creative uses of technology to advance student learning.
Form and Expand Digital Age Learning Experiences
Using tools to encourage different ways to learn content.
Construct or modify important learning experiences that
utilize digital tools and resources to encourage student learning and creativity.
#
Illustrate Digital Age Jobs and Schooling
Communicate pertinent information and ideas expertly
to students, parents and peers varoius digital
age media.
Information and Communication Technology Curriculum
Software Tools
Knowing how to be a responsible digital citizen and utilize tech that benefits the learning environment.
Some of the computer tools applicable include: word, database, spreadsheet, internet, email, and video clip art for educational usage.
#
General Outcomes
Statements that establish what students are expected to know, do and complete to an acceptable standard that would be inevitable of completion to the next level.
Assessment Framework
This is a support framework to help identify student competencies within the ICT outcomes in the main coursework and subject matter. There are certain specific sample assessment tasks available for select grades only, found on the Alberta Learning website.
Specific Outcomes
#
There are specific and equal outcomes expected in both of these.
Statements that identify fundamental knowledge, skills and attitudes of a certain general outcome.
#
Illustrative Examples
Advancement of tech in the classroom from new to specific all in one.
These examples are to accommodate to specific subjects and to specific grades. These are sample tasks that exhibit and embellish on both the general and specific outcomes. These are illustrative examples to be used with discretion.
#