Technology Standards for Alberta Education
Technology Standards for Alberta Education
ISTE Standards for Students
Empowered Learner: students should be empowered to learn more in class with the ability to use technology. They should be able to set person learning goals that will help them develop their own strategies on the use of technology to help them achieve their end goals but also reflect on the learning process at the same time. They can build their own learning environments that will support their own individual learning. Students will also learn different aspects and concepts of different types of technology and how they operate.
Digital Citizen: is when students will be able to recognize the rights, responsibilities, and opportunities of living, while they are also learning and working in a digital world; but they also act in a way that a safe and ethical to make sure all students are safe.
Knowledge Constructor: students will use their knowledge to create a variety of resources using digital tools, which will then make meaningful learning expereinces for themselves and others. Students will plan and follow through with effective research strategies to locate information. Using the research to create information from digital resources by using a vairty of different tools and methods. The students will build their own knowledge by actively exploring issues and problems that happen in the real world, as well as develop ideas and theories and putting them to work.
Innovative Designer: Students will use a variety of different types of technologies within a design process to identify and solve problems. Students know how and use deliberate design process for gathering new ideas, testing theories, creating innovative artifacts or solving authentic problems.
Computational Thinker: students will learn to develop and employ strategies of understanding and solving problems which will show the true power of technological methods. They will assist in methods like data analysis and abstract models and algorithmic thinking in exploring and finding solutions. They will collect data or identity by using digital tools to help analyze them.
Creative Communicator: Students communicate in a way where they can express themselves creatively using a variety of platforms, tools and styles, formats and digital media. Students will communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
Global Collaborator: students use different digital tools to help broaden their own perspectives and enrich their very own learning by collaborating with other students and working effectively in teams.
ISTE Standards for Teachers
Facilitate and Inspire Student Learning and Creativity: Teachers will learn their knowledge of subject matter, to teach but also learn and use technology to facilitate experiences that advance their students learning, creativity and innovation in personal and visual envionments.
Model Digital-Age Work and Learning: Teachers will show what they've learned when it comes to skills and work processes of how they are an innovative professional in a digital society.
Design and Develop Digital-Age Learning Experiences and Assessments: teachers will design and develop and evaluate their own learning experiences and assessments by using contemporary tools and recourses to maximize content and learning in context to develop more knowledge, skills, and attitudes identified in the ISTE standards.
Promote and Model Digital Citizenship and Responsibility: Teachers will understand local and global issues and responsibilities in an evolving digital culture and exhibit legal and ethical behaviour in their own professional practices.
Engage in Professional Growth and Leadership: Teachers are always improving their professional practice, model lifelong learning so they are able to exhibit their own leadership in their own school and classroom and professional communities
Learning and Technology Policy Framework
Student-Centred Learning: students use technology, online learning and digital learning to share and create their own knowledge, and discover and develop what they are learning in the different subjects they are taking.
Research and Innovation: are when teachers school admin and other educational professionals read, review and participate in, share and apply all the research they have learned when it comes to evidence-based practices to advance innovation in education.
Professional Learning: are the teachers, school administrators and other education professionals develop, maintain and apply all of the knowledge, and skills that they know that ensure that they use technology effectively when it comes to supporting children's learning.
Leadership is when Education leaders establish this policy by its structures and cultivated innovation while building capacity within the system to improve technology support of student-centred learning.
Access, Infrastructure, and Digital Learning Environments: is when all students, teachers, and school admin as well as other educational professionals have access to appropriate technology devices, as well as high-speed networks and other digital learning environments for the children to learn from.
Information and Communication in Technology
(ICT Curriculum): This is a curriculum that provided students with broad perspectives on technology and how to use and also apply these different technologies. This curriculum is for students from kindergarten through grade 12 and it will show them all the advantages and disadvantages of technologies in our lives and in our future workplaces.
Foundational operations, Knowledge, and Concepts: Is when students understand the effects of technology, the ethical use of technology, technology in media, safety issues when it comes to technology.
Processes for Productivity: this concept is about the knowledge and skills that student will be required to have in order to use a variety of basic productivity tools and techniques. Some examples would be, data organization, and multimedia composition.
Communicating, Inquiring, Decision making and Problem Solving: This is about the student ability to use a variety of technology processes that will show information, and manage inquiry, solve problems help them do research and communicate these ideas with a variety of different people and audiences. Students should also be able to apply knowledge from skills in real life situations.