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Maker-centered Learning (The need for maker-centered learning (Five…
Maker-centered Learning
What is maker-centered learning?
Maker Centered leaning in the classroom
(ch. 2 of text)
What does learning look like
students figuring out things on their own
ie: inkering
students make choices, see the results of those choices and make changes as needed
What does the classroom look like
there are tools and materials
there must be plenty of storage
need spaces for specific purposes
What does teaching look like
"self directed, interest driven, peer involved learning" (p. 60)
3 areas (ch. 2)
facilitating student collaboration
students work together by sharing resources, teaching each other, giving each other feedback, helping each other
encouraging co-critique and co-inspiration
students are able to learn with each other and from each other by borrowing and building upon others ideas and giving other feedback and suggestions on their ideas
redirecting authority
students share knowledge with each other, teachers seek out answers to questions they have from the students, students are responsible to teach other students what they have learned
essence of maker centered learning: "students figuring out for themselves" (pg. 74)
Who and what are teachers
Community
students connect with experts in the community to learn a craft or a skill needed to complete their project
Students
students can teach fellow students, teachers, parents, and other adults in the community
Their roles as teachers can be varied... give info, help others, and connect what they have learned to others ideas
Why??? sometimes they are the experts. efficient (allows the teacher to help students in other ways...not the sole dispenser of information), builds the student's confidence
Internet
students must research, watch demonstrations, they can get advice from others, they have access tot he professional community, and they can get inspirations
when the students uses the internet as a teachers, they acquire self direction skills, learn to make judgements about the information, and they are able to reflect and adjust their investigations as needed throughout the process.
tools and materials
students use tools and manipuaitives in their learning by learning how they work and what they do... this encourages imagination
Three Characteristics
(pg. 7-8 of text)
characteristics related to environment
ex: open spaces, accessible spaces, tool and media-rich spaces
characteristics related to process
ex: curiosity-driven, experimental learning along with rapid prototyping, an interdisciplinary approach to problem solving, and flexibility
characteristics related to community
ex: collaboration, distributed teaching and learning, the combination of diverse skills and expertise, and an expectation to share information and ideas
Benefits of maker-centered learning
8 Attributes of Young Makers
(pg. 29)
curious
playful
willing to take on risk
take on responsibility
persistent
resourceful
share
optimistic
Primary Outcomes
(pg. 19...)
Developing Agency
"having a sense of agency means feeling empowered to make choices about how to act in the world." (pg. 19)
students make something that is meaningful and they take ownership of the process (pg. 22)
agency: "consciously choose to act in ways that are intended to bring about certain effects: (pg. 89)
one intentionally acts a certain way. You have the choice to change your actions.
Stuff-Making
students find opportunities to make things that mean something to them, and they take ownership of the making process
taking ownership is just as important as actually creating something.
"The sense of owning the process often extends to the very framing of the problem to be solved through making." (pg. 21)
Example: Jimmy's story with the backpack
he had not only a sense of agency, but also agentic action, which means he had a desire to fix it (sense of agency) and then put that desire into action (agentic action)
Community Making
"finding opportunities to make things that are meaningful to one's community and as taking ownership over that process of making either independently or with others" (pg. 22)
students collaborate with others in the making process
students look for opportunities to make something that is needed in the community
Building Character
builds competence, confidence, forming identities (pg. 26)
allows students to be comfortable in the making process
How to create maker centered learning
Develop grit
What is grit?
stamina, students with grit don't give up, they are in it for the long term, they do not give up when challenges arise.
Origin of grit (all of these can be cultivated)
Interests (discover and cultivate)
Capacity of doing deliberate practice
Sense of purpose (unselfish purpose)
Hope
How do you develop grit in students?
Growth Mindset: the ability to learn is not fixed but can change with effort
You have to do a hard thing
deliberate practice
you can't quit
you can't quit until you find another hard thing
Maker Empowerment
Design Thinking
Prototype
How to: 1. build right away 2; use simple materials
Define
How To: 1. explain what stood out from the empathize stage 2. write problem statement
Test
test the prototype
Empathize
How to: 1. learn about user 2. watch user in their environment 3. talk to user
Ideate
How to: 1. list a quantitiy of ideas 2. be open to all ideas
This is not so much a linear process, but a back and forth process
Develop a Sensitivity to Design
Sensitivity to Design: "being attuned to the designed dimension of objects and systems, with an understanding that the designed world is malleable" (pg. 117)
Students should notice how the parts of an object are put together and how they work together for a specific purpose
encourage students to see objects as something that can be redesigned for another purpose
Design: something created for a purpose (pg. 116)
Pedagogical Framework
Looking Closely
draw, make lists, label the parts, describe the object with wrods
Exploring Complexity
(pg. 133) Think about the relationship of the parts, think how it is used and who uses the object, understand how it is made
Finding Opportunity
finding opportunities for designing, redesigning, tinkering, building and hacking (pg . 136)
Thinking Routines
(ch. 5)
Parts, Purposes, Complexities (What are the parts? What is the purpose of the parts? How are the parts complicated, and how do they interact?
Parts, People, Interactions (What are the parts in the system? Who are the people involved in the system? How do the people interact with each other and with the system?)
Think, Feel, Care (empathy step; imagine how the person in the system may think, feel and care about the system and their role in it?)
The need for maker-centered learning
Teachers are not utilizing technology to improve student learning
.
"teachers are more likely to use technology to make their own jobs easier and to supplement traditional instructional strategies than to put students in control of their own learning" (Benjamin Herold article
Why Ed Tech is not Transforming...**
Why do teachers not utilize technology to put students in charge of their own learning? (
Why Ed Tech is not Transforming...)
lack of training
lack of support from admin
lack of technology expertise
policies that do not allow the time for teacher to explore or experiment with technology
Five Essential Innovative Practices Needed in Education
meaningful collaboration
multidisciplinary learning
"know how to apply an interdisciplinary approach to solve a problem or create something new" (Wagner article)
celebrate failure
students should be comfortable with failing and recognize it as part of the problem solving process
creating not consuming
students are creators not consumers
"the primary goal is to acquire knowledge and develop skills while solving a problem, creating a product, or generating a new understanding" (Wagner article)
Intrinsic Motivation
Wonderful Ideas (Article: The Having of Wonderful Ideas)
"wonderful ideas are the essence of intellectual development" (pg. 1)
In order for students to progress through Piaget's levels of intelligence they must be encouraged to have wonderful ideas .
"intellectual breakthroughs have become less and less valued" "dismissed as being trivial" "discouraged as being unacceptable"
wonderful ideas come from other ideas
we must allow our students to explore their ideas and take risks