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FlexLab 2 The Relations within Technology and Education. (ISTE Standards…
FlexLab 2 The Relations within Technology and Education.
ISTE Standards for Students
ISTE Standards for Teachers
3.
Knowledge Constructor
- Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.
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Innovative Designer
- Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
Computational Thinker
- Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions.
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Empowered Learner
- Students leverage technology to take an active role in choosing, achieving and demonstrating competency in their learning goals, informed by the learning sciences.
Digital Citizen
- Students recognize the rights, responsibilities and opportunities of living, learning and working in an interconnected digital world, and they act and model in ways that are safe, legal and ethical.
Model Digital Age Work and Learning
Teachers exhibit knowledge, skills and work processes representative of an innovative professional in a global and digital society.
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Promote and Model Digital Citizenshi pand Responsibility
- Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
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Design and Develop Digital Age Learning
Experiences and Assessments Teachers design, develop and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills and attitudes identified in the ISTE Standards.
Engage in Professional Growth and Leadership
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Teachers continuously improve their professional practice, model lifelong learning and exhibit leadership in their school and professional communities by promoting and demonstrating the effective use of digital tools and resources.
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Facilitate and inspire student learning and creativity
- Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity and innovation in both face-to-face and virtual environments.
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ICT Curriculum
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General Outcomes
General outcomes are statements that identify what students are expected to know, be able to do and value upon completion of an exit level.
Specific Outcomes
Specific outcomes are statements identifying the component knowledge, skills and attitudes of a general outcome.
Illustrative Examples
Illustrative examples are provided in support documents and arranged by grade and subject. They are sample tasks that demonstrate and elaborate on the general and specific outcomes.
SOFTWARE TOOLS
Appropriate computer-based software tools are:
• word processing
• database
• spreadsheet
• draw/paint/graphics applications
• Internet browser (with censorship controls)
• email
• multimedia applications
• clipart/media clips.
Assessment Framework
The Classroom Assessment Tool Kit provides a support framework for determining student competencies in the ICT outcomes within core subjects and courses.
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Learning and Technology Policy Framework
3. Professional Learning
- Digitally confident teachers, administrators and other education professionals use technology and research to design personalized, authentic and student-centered learning opportunities to meet the diverse needs and interest of all students.
4. Leadership
- education leaders at all levels champion effective and innovative uses of technology for all schools. As a result teachers, administrators and other education professionals use technology innovatively, effectively and efficiently.
2.Research and Innovation
- Teachers, administrators and other education professionals stay current with educational technology; participate in and apply research to learning and teaching.
In Alberta educational tech. research is supported.
5. Access Infrastructure and Learning Environments
- Students, teachers, administrators and other education professionals have support for and equitable access to devices and peripherals & digital environments.
In Alberta, appropriate technology is available and supported.
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1.Student Centered Learning
- Students use Online & Digital Learning to access, share, learn and create knowledge; develop and apply digital citizenship and technological skills.
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ICT Programs of Study
Link Title