Graphics: Digital Games Industry
A Coggle Diagram about 'Independent or indie'
, Games development companies
, The App store
, Five vertical stages of gaming industry in the Independent sector:
, Memorable moments
(The use of peak visual and content-based moments adds another dimension to the gaming experience that emphasizes elements of cultural and artistic merit.
), Casual gaming
(It's about video games becoming normal and through the incorporation of gaming into Facebook and Twitter, their accessibility and aptitude for being 'casually played' increases # #
), Gaming as art
(Contains aspects of all artistic mediums but gives consumer chance to integrate into these mediums and construct their own world; this therefore shows its distinction as a medium
), Manufacturing (producing physical products)
, Retail (Williams, 2002: 46)
and Distribution (sending to bricks-and-mortars retailers)