Manifesto 2.0 Jack
Hypothesis/Overall Research Question
The point of AR is to integrate the digital and the natural world in a seamless way.
How can we do this without putting a barrier between us and the real world?
Can we create a digital experience that is shared physically rather than shared digitally?
2. Making Existing Digital Experiences More Physical
Can we make digital experiences more shareable by adding extra physical dimensions?
Shared Screen vs Single Screens
Having two people viewing content on just one screen rather than on two will create a more shareable digital experience
3. Ignoring Sight
Most of the platforms displaying digital information deal primarily with sight. Can we make a more shareable digital experience by focusing on other senses before focusing on sight?
4. Situating the Digital
What if we could discover digital information 'in the physical wild'?
3D Rotating Display
By rotating a 3D image in a 3D display while also moving the 3D display, we can make a digital object seem more real.
MSMC
Adding motion to a screen display to represent motion of a camera creates a more shareable digital experience
Warmer/Closer
How can warmth and the control of it be used in a shared digital experience?
Adding Weight to a 3D Model
Creating a physical object with a mass that dynamically adjusts to a digital model will make the latter more 'shareable'
Objective Devices
Would moving certain functions of our personal digital devices into shared, situated devices make digital experiences more shareable? (e.g. navigation, planning,
Discovering Digital
Will the 'discovery' of digital information in the form of a projection/sound/touch promote sharing the experience?
1. Approaching from Physicality
Could a more physical input create a more shareable digital experience?
Observation Observation
How do people interact with physical objects?
Observation Observation 2.0
How do people interact differently with physical objects when important features of physical objects are removed?
Observation Observation 3.0
How do people interact with physical objects when there is a surprise/non-surprise digital consequence included?
Mouse for AR
Everything-interface
What if we could create a universal device that could make a temporary interface out of anything?
5. Storytelling as a Catalyst
Stories are a great example of shared experiences, and storytelling is a great way to communicate ideas, emotions, history, etc., from one person to another. How could storytelling inform an optimal shared or shareable physical/digital experience?
Physicalising the 7 Stories
What are the minimum physical components required to represent the elements from the 7 basic stories? How do people create narratives with these, together vs apart?
Perspective Control
Can adding multiple simultaneously available perspectives in a story encourage a more shared experience?
Interview Storytellers
What is important for story tellers for creating stories; telling stories; communicating stories (e.g. animator, viscom, authors, filmmakers, game designers, politician); how much does one consider the recipient of a story?
Telling Stories
Think of something that happened; describe it/communicate using __
Experiencing/Listening To/Watching Stories
Shared Phygital
Can one person communicate a message to another through a non-visual, phygital interaction?
Shared Phygital
Can one person communicate a message to another through a non-visual, phygital interaction?
Observation Observation 3.0
How do people make up stories about physical objects? How do they interact with them when they are doing so?
Individual
Shared
0. Allowing Displays to Express Themselves
Can displays that can express themselves more naturally in the physical world can engender shared digital-physical experiences?
MSMC
3D Pivot
Scale
Material
Movement/Orientation
6. Movement is Key
Can we create a shared physical/digital experience by focusing on making movement of digital objects more like movement of physical objects?
What if we could pick up and look around a physical object?
What would the ideal/optimal moving display look like?
7. What do we share?
In order to make shareable experiences, we should first determine what experiences people like to share, or which they would like to share but can't now.
Stories
Ask people what they share physically
Ask people what they share digitally