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Time To Change (game play mechanics (time manipulation (there will be…
Time To Change
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hazards
cracks on the floor so you can trip or sometimes there you will fall right through the the cracks so you will have to reverse time to the point where you can change what you did (so you jump over a table and you fall through then reverse time instead of vaulting over you climb on the table and jump off the table)
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plot
so your character is called suna (in English it means sands) and you were a lab rat of a experiment called project Cronus you have the uncanny ability to manipulate time to a extent and your goal is to escape from the place but once you leave you see that its nothing its a deserted wasteland clinging to the old world and then you get knocked out and wake up in a electric chair and electrified to use your power so the people who kept you captive can go back in time and stop the apocalypse
it will be a dark facility with blood everywhere, wires broken and ripped up sparks