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Wanted Alive Gameplay Idea (Features (Love/Hate System (If player does…
Wanted Alive Gameplay Idea
UCC
TPC
Shooting Mechanics
Melee Mechanics
Item Abilities
Abilities
Poison
Purpose? This enables more ways to kill
Anyone.
AI
Types
Civilian
Law Enforcement
Gangster
Traffic
Behaviors
Law Enforcement
If they see a dead body
Investigate
If see's player with a potential murder weapon or spots anyone near the area
arrest
if not continue investigation/patrol
if not continue patrol
If they see the player wielding a gun
arrest
Patrolling
See's any fights
break them up/arrest
Gangster
Anyone within their territory
Kill/Mug
Patrol Territory
See's law enforcement in territory
kill/surrender/act passive
See rival gang
Attack
Civilian
See any violence
Call Law Enforcement
Flee
If Civilian Gets Attacked
Fight Back
Flee
Call Law Enforcement
Wander
Features
Stealth
Drag Bodies
Disguise
Crafting/Inventory
To make certain things to help eliminate targets or to heal player
Law System
Player can get arrested
Dialogue System
Love/Hate System
If player does something harmful to NPC
Hate goes up (story progression)
Player does something nice to NPC
Love goes Up (story progression)
Other Ideas
Choices Matter