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Game Workflow, Testing (Beta Testing, Alpha Beta Testing, Combinatorial…
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Animal,Car or any moving or living object
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Concept
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The world size
How big is your length and width in game for example minecraft(pc version) The Minecraft world is 256 blocks from the sky to the ground. While, horizontally, the world is 60,000 kilometres by 60,000 kilometres. It's actually bigger than Neptune.
The Environment needs to stay same if you world based on a certain Environment for eg jungle you cant just have half jungle and half snow themes
The story needs to make sense because if it does not know one would understand what the game is about how it mixes in with multiplayer gamemode
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Implementation
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Graphics
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Vector Graphics
Raster Graphics
There are two type of computer graphics:Raster Graphic, where each pixel is separately defined (as in a digital photograph), and Vector graphics, where mathematical formulas are used to draw lines and shapes, which are then interpreted at the viewer's end to produce the graphic.
Presentation encompasses how all visuals of the game are utilized, from selecting between a 2D or 3D Implementation to the quality of all game artwork, from in-game artifacts to real life marketing adds and exposure and game boxes designs.
Design and Prototyping
Prototyping: A prototype is a draft version of a product that allows you to explore your ideas and show the intention behind a feature or the overall design concept to users before investing time and money into development.
Design:A plan or drawing produced to show the look and function or workings of a building, garment, or other object before it is made.