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2D Game Workflow (Third stage. (Production. (implementation. (the game…
2D Game Workflow
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Fourth stage.
Production.
testing.
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some of the time in this stage many bugs could be found in the game some could be game breaking if so the game will then have to cycle back to implementation.
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Second stage.
Pre-production.
Design and prototyping.
The visual arts is also developed which includes visual art (graphic, animation and effects) and audio (sound track and dialogue).
The graphics and animation gets developed here Photoshop and unity can be used to create these elements.tiff,jpeg,wav,flash video,gif,mp3 and mp4 are the file types that can be used to save these content.
The soundtrack starts being developed, garageband could be used to create the music for the game soundtrack. mp3 and mp4 are file types that could be used to save the soundtrack.
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apps like unity, photoshop and python can be used at this stage.
sometimes the animations and the soundtrack may be off for example the soundtrack could start several second after the animations end.