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Animation and Anatomy Ideas (Disney Pixar esc- dog, Bodybuilder (animal…
Animation and Anatomy Ideas
Star Wars- Human (trooper)
way of movement
obvious movement would be serious and obedient however boring and unattractive for viewer.
thankfully all clones do have alternate characters despite being the same person- this thankfully offers more for animation
dependent on their rank will effect the way they act
anatomy
a clone troopers body is concealed almost entirely up of armor
it does however mimic a high majority the bodies muscles when it doesnt have to
i could have the clone not entirely wearing armor and have his chest and arms revealed
environment
can be rather creative with star wars as its futuristic and alien. This allows me to curate many other features in the environment that could be dynamic in some way, allot more over the other two ideas
Dark souls- Fantasy (dragon), human (knight)
human
knight
armor would completely conceal body
less concealing armor?
armor that represents the human anatomy?
should the armor stretch with the rig or be separate, same goes for the star wars idea.
animal
for a dragon i should look into animals of similar appearance.
reptiles
snakes
crocodiles
alligators
bats
for wings
birds
environment
restricted to medieval but still offers animation
fire sources
nature
magic
Disney Pixar esc- dog, Bodybuilder
human
i should look at characters such as
Stoick the vast
Mr Incredible
king Fergus
animal
dug the labrador
Bolt
dogs in zootopia (including wolves)
dogs in secret life of pets
environment
with this idea i am not restricted at all with this style for what my setting could be
this style of modelling could be used for all other ideas despite them maybe being typically seen as realistic- this style offers more of the principles.