Animation and Anatomy Ideas (Disney Pixar esc- dog, Bodybuilder (animal …
Animation and Anatomy Ideas
Star Wars- Human (trooper)
way of movement
obvious movement would be serious and obedient however boring and unattractive for viewer.
thankfully all clones do have alternate characters despite being the same person- this thankfully offers more for animation
dependent on their rank will effect the way they act
a clone troopers body is concealed almost entirely up of armor
it does however mimic a high majority the bodies muscles when it doesnt have to
i could have the clone not entirely wearing armor and have his chest and arms revealed
can be rather creative with star wars as its futuristic and alien. This allows me to curate many other features in the environment that could be dynamic in some way, allot more over the other two ideas
Dark souls- Fantasy (dragon), human (knight)
armor would completely conceal body
less concealing armor?
armor that represents the human anatomy?
should the armor stretch with the rig or be separate, same goes for the star wars idea.
for a dragon i should look into animals of similar appearance.
restricted to medieval but still offers animation
Disney Pixar esc- dog, Bodybuilder
i should look at characters such as
Stoick the vast
dug the labrador
dogs in zootopia (including wolves)
dogs in secret life of pets
with this idea i am not restricted at all with this style for what my setting could be
this style of modelling could be used for all other ideas despite them maybe being typically seen as realistic- this style offers more of the principles.