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GAMIFICATION (Why Gamification? (Diverse learning styles, Engaging,…
GAMIFICATION
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Tools for Gamification
Class Dojo
~ Can be used for classroom management.
~ Teachers can provide instant feedback.
~ Parents can view reports.
~ Graphic feedback tool as a reward system.
KnowRe
~ Audience is middle and high school students.
~ Math program.
~ Records student progress and adapts learning through identification of weaknesses and mapping learning.
~ Reward system.
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Minecraft Edu
~ Special version of Minecraft designed for the classroom.
~ Students and teachers can play together.
~ Free lessons and activities available.
Play Brighter
~ Classroom management app for teachers.
~ Set missions for students.
~ Students awarded with online currency that can be used to individualize their avatars.
Zondle
~ Games to support learning.
~Students can choose which games they want to play, but content remains the same.
~ All teaching and content is delivered through games and assessment through quizzes.
Maven
~ Can create role playing games.
~ Collaborative learning.
~ Individual tasks, small group work, and classroom work.
~ Visible progression.
Class Realm
~ Teachers set up goals and achievements for specific students or the classroom.
~ Track student progress.
~ Earn achievements by completing tests, helping others, or doing bonus work.
~ Parents can view student quests.
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