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Heads N Tails Gameplay mechanics (Mechanics (Build system (item placement…
Heads N Tails
Gameplay mechanics
Mechanics
pick items up
inspect
visual representative
model change
material change
VFX
outline
physics
item physics
real world
moveable
flammable
breakable
Build system
build walls
item placement
rotate
move
drag
pick up
store system
sub menus
drag and drop
items
pets
grid system
grid snapping
game time and date
speed
custom
day and night cycle
Camera
pan
zoom
pitch
screen edge movement
mini games
Character mechanics
Animations
locomotion
walk cycle
fast walk
run
Interaction
pick up
grab items
prop interaction
unique animations
camera
third person
over the shoulder
scroll to first person
UI
inventory system
item pick up
image visual representative
limited space
score system
floating text
star system
time system
bonus points
progress bars
dynamic
traffic system
visual representative
item ordering
visual representative
basic quest system
item icons
tool tips
character customsation
AI
States
ordering
random
2d image of order
eating
walking
sitting
emotion
reaction to item
happy
sad
ill
bonous to score system
rate system
mood system
walking