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Docklands Master plan - issues identified (Ground floor (Mudlarks (Extend…
Docklands Master plan - issues identified
Exterior and Beyond
Way finding from/on public transport and inside the building
Offer parking - Accessible and cycles
Extend threshold onto the quayside
Larger signage on building
Remove Milligan statue
Create photo- op on quayside
1st floor
New use for Sainsbury centre space
Make Archive office less a goldfish bowl
Thames life gallery - purpose?
Ground floor
Remove welcome desk
Re-think whole space - commercially, visitor journey
Reveal warehouse
Set commercial mix
Put Temp Exhibitions in Rum Store
Mudlarks
Extend opening hours
Refurbish, extend
Bigger lifts in better location
Furniture and design - in keeping with building
3rd floor
Allow visitor journey to be non-linear with 'escape' routes
Make arrival area more 'wow'
Update gallery between Warehouse 1 and Legal Quay
Make temp displays easier to find in S & S
More places to stop and rest (through out)
2nd floor
Open more loophole doors (Warehouse of the World eg)
More Sailor Town type experience
Alternative route/ lighting for those nervous of Sailor Town
Replace New Port, New City and Many East Ends
Scale back volume of galleries
Replace carpet in At War Gallery
Staffing
Dedicated curator
General Manager
More hosts (extend Mudlark opening)
Other
More storage
Collection storage overflow
Operational storage for chairs etc
Create quiet room
Family toilets with changing & waiting area
Allow picnics in cafe
Improve conservation labs
Improve acoustics for working areas
Basement
Refurb/extend Learning centre
Disperse Learning rooms across museum
Use for staff accommodation