Transition from an Environment Artist to a Concept Designer

Practical

Current Skills

High Poly Modelling

Zbrush

3Ds Max

Substance Designer

Substance Painter

Photoshop

New Skills

Noob

Perspective

Software

Vray

Redshift

Paintovers

Theoretical

2D

Perspective

Other

Industrial Design Theory

Lighting

Composition

Anatomy

Photobashing

Storytelling

Product Design Theory

Typography

UI/UX Design

Photography

Time Management

Sculpting Organic Shapes

Modern Architecture

Ancient Architecture

Vehicle Design

Digital Painting

Sketching

Keyshot

Keyshot

Colour Theory

3D

Cinematography

Offline Rendering

Houdini

Fusion 360

Blender

Modo

Overpainting 3D

Corona

Vehicle Anatomy

Concept Modelling

Ideation

Dynamic Symmetry

Matte Painting

UI Design

Lighting

Grid Systems

Photography

Illustrator

Photoshop Concepting Techniques