Transition from an Environment Artist to a Concept Designer
Practical
Current Skills
High Poly Modelling
Zbrush
3Ds Max
Substance Designer
Substance Painter
Photoshop
New Skills
Noob
Perspective
Software
Vray
Redshift
Paintovers
Theoretical
2D
Perspective
Other
Industrial Design Theory
Lighting
Composition
Anatomy
Photobashing
Storytelling
Product Design Theory
Typography
UI/UX Design
Photography
Time Management
Sculpting Organic Shapes
Modern Architecture
Ancient Architecture
Vehicle Design
Digital Painting
Sketching
Keyshot
Keyshot
Colour Theory
3D
Cinematography
Offline Rendering
Houdini
Fusion 360
Blender
Modo
Overpainting 3D
Corona
Vehicle Anatomy
Concept Modelling
Ideation
Dynamic Symmetry
Matte Painting
UI Design
Lighting
Grid Systems
Photography
Illustrator
Photoshop Concepting Techniques