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Unit 3 - Networks (A network is a number of computer systems connected…
Unit 3 - Networks
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LAN and WAN
A LAN is a network in which the computer systems are all located relatively close to each other, for example, in the same building or on the same site, such as a school.
A WAN is a network in which the computers systems are all located distantly from each other, for example, in different buildings all over the country or in different countries. The Internet is an example of a WAN. Many LANs could be linked using a WAN.
Network Topologies
A network topology is the layout of computer systems on a network. There are a number of different network topologies. Some common network topologies include: Bus, Ring, Star and Mesh.
Bus: The computers (nodes), are connected to a single cable on which data can be sent, called the bus. A bus network has terminators on each end, which are needed to close each end of the cable.
The bus carries data packets along the cable. As the packets arrive at each computer system, it checks the destination address contained in the packet to see if it matches its own. If the address does not match, the computer system ignores the packet. If the address of the computer system matches that contained in the packet, it processes the data.
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Limited cable length and number of stations – performance degrades as additional computers are added
If there is a problem with the main cable or connection, the entire network goes down
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Data collisions are more likely, which causes the network to slow down. A collision is when two computers try to send a packet at the same time
In a ring network, computer systems are connected in a ring or a loop. Around the ring, packets are sent, being passed from one computer system to the next until they arrive at their destination.
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If any of the computer systems fail, the ring is broken and data cannot be transmitted efficiently
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Because nodes are wired together, to add another you must shut down the network
In a star network, each computer system is connected to a central node, also known as a hub.
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Packet switching
A data packet is a collection of data that is transmitted over a packet-switched network. Packets are provided to a network for delivery to a specified destination. Each packet of data is redirected by a computer system along the network, until it arrives at its destination, where it is reassembled. The Internet is an example of a packet-switching network.
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Routing
Routing is the name given to the method of selecting paths along which packets are sent on a computer network.
Specialist hardware such as routers, switches, bridges and gateways construct in their memory a routing table, which stores a number of paths along which it is best to send packets to reach a specific destination. Maintaining accurate routing tables is essential for ensuring that packets are delivered as quickly as possible.
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Ethernet protocol
At the data link layer Ethernet protocols describe how network devices can format data for transmission using frames and packets. Ethernet protocols are also used to define standards for types of network cabling used at the physical layer and the corresponding transmission speeds.
Wi-Fi protocol
Wi-Fi is a term for certain types of wireless networks that use 802.11 wireless protocols for transmitting data using electromagnetic waves in place of cables. 802.11 wireless networks use security protocols, such as Wi-Fi Protected Access (WPA), to provide a level of security and privacy comparable to that of a wired network. Bluetooth is another example of a wireless protocol and WAP (Wireless Application Protocol) are protocols to standardise the way that wireless devices can be used for Internet access.
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To use email you must have an email client on your computer that has access to a mail server. Your Internet Service Provider (ISP) often supplies this server. The mail client and the mail server exchange information with each other using email protocols to transmit information.
IMAP protocol - Internet Messaging Access Protocol (IMAP) is an email protocol that stores email messages on a mail server. It allows the email user to read and handle email messages as though they were stored locally on their own computer. The user can manage their email with facilities such as the ability to create folders to organise their messages, store draft messages in the server and delete unwanted messages.
POP3 0 Post Office Protocol 3 (POP3) is the third version of a protocol for receiving email. POP3 receives email for a client and stores it in a single file on the mail server. When the email client logs onto the mail server the email is transfer to the users computer. There are no copies of the email stored permanently on the server after they have been downloaded.
SMTP - The Simple Mail Transfer Protocol (SMTP) is used to deliver email from the sender to an email server or when email is delivered from one email server to another. SMTP can only be used to send emails but not to receive them.
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