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Light (Rays and Beams (Divergent beams, Convergent beams, Parallel beams, …
Light
Rays and Beams
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- -- - -- --broken lines to represent virtual rays
-----------solid line + arrow to represent real rays
Refraction
Light bends because of a change in speed when a light ray travels from one medium to another medium of different optical density.
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1) Locate the images I of the object
2) Draw the reflected ray from the image I to E (eye)
3) Draw the incident ray from the object O to the point of incidence
4) Repeat steps (2) & (3)
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Types of mirrors
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Plane
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1) Locate the image of the object
2) Draw the reflected ray to the eye from I
3) Draw the incident ray from the object to the mirror
4) Repeat steps 2&3
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Reflection
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Smooth surface → Regular reflection → Clear and undistorted image
Rough surface → Irregular reflection → No reflected images
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