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HCI (Heuristics (Jacob Nielson) (Error messages (Informing the user if an…
HCI
Heuristics (Jacob Nielson)
Error messages
Informing the user if an error has occured
Asking the user if the want to fix the error
Error prevention
Stopping the user doing something that will cause an error
Consistency and Standards
Using the same icons for every function (e.g. Use the same bin icon for every delete button)
Using the same names for every function (e.g. Naming all of the delete buttons rubbish bins)
Recognition rather than recall
Have any instructions or information the user will need visible so it can be used later without having to remember anything.
User control and freedom
Allowing the user to change settings
Changing user input (e.g. Undo, Redo, Copy, Paste)
Flexibility and efficiency of use
Allows user to change settings to make it faster to use for the user
Match between system and real world
Using real world terms instead of technical terms
Using icons (e.g. Rubbish Bin) to represent functions of the computer (Deleting a file)
Aesthetic and minimalist design
Dialogues should not include irrelevant information or rarely used information.
Help and documentation
Though it is not preferred, additional documentation may be required.
This information should be easy to access and easy for the user to understand.
Visibility of system status
Loading screen (0-100%)
Time remaining