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Iris Van Herpen: body of Work - Characteristics of Design House (Forms…
Iris Van Herpen: body of Work - Characteristics of Design House
Dutch Designer
Garments = “sleek in a way that calls to mind marvels of evolutionary design”
= fashion Leader
futuristic fashion
Herpen doesn't see herself as a futuristic designer
sees her process as traditional and classic forms of construction/craftsmanship
uses technology - cross-pollination towards the future, integrating were the world is going
Theory - if work exists them means it = current and not futuristic
Uses =
3D printing technology
laser cutting
heat bonding
steel metal filaments
integrating “disciplines like art, architecture and science” to create art
Garments =
about the body
transformation of the garment
relationship it has with the space around it
Forms partnerships
Artists
engineers
architects
scientists
technology manufacturers
collaborations = inspire her innovative work
Biggest Inspirations
Dance = informing movement and garment interaction with the body
Example = Aeriform collection Fall 2017
inspirations =
examination of air, using the garments to create light and darkness through negative space
anish underwater artists ‘Between Music’ who focus on challenging the body and its immediate surroundings
Picture Example = The garment exhibits the progression and development of 3D printing technology where it has become more flexible that when first used. This exemplifies the focus of movement and interaction with the body with the strips on the otter layer of the dress