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Mursion 3D Production Artist (TECHNICAL SKILLS (Professional level…
Mursion 3D Production Artist
ROLES
CG PRODUCTION
ENVIRONMENT MODELING
Create 2D Designs via Photoshop
Build modular, game ready models.
Integrate assets into Unity and Mursion Engine
Light scene and bake using Unity progressive light mapper.
Optimize project for real-time rendering.
QA Project for 2D & VR Deployment
Author PBR textures and materials.
CHARACTER MODELING
QA model for anatomically accurate deformation using proprietary skeletal rig
Sculpt high-resolution human character models of varying age, ethnicity and gender.
Texture characters using PBR pipeline and photogrammetry techniques.
Utilize photogrammetry pipeline to generate avatar heads
QA Assets for 2D & VR Deployment.
Configure characters as avatars inside Mursion Engine.
Author next gen clothing via Marvelous Designer pipeline.
BONUS SKILLS
C# / Mel / Python script language.
Experience with graphic design, video production.
2D Concept Painting
Character Rigging
MOCAP Cleanup
TECHNICAL SKILLS
Professional level knowledge of Maya, Photoshop and Substance Painter.
Working level knowledge of Zbrush, Marvelous Designer and Motion Builder.
An understanding of current generation production workflows as they pertain to character and environment development.
Strong fundamental artistic knowledge of form, structure, balance, and silhouette.
Knowledge of Unity's reflective PBR shader model with ability to author and tune albedo, normal, specular, gloss, ambient occlusion and translucensy maps.
Photorealistic human texture painting and skin graphing.
Unity game engine.
Content optimization for AR/VR deployment.
Ability to utilize modular approach to 3D scene building.
REQUIREMENTS
Excellent work ethic with self-motivated attitude.
Ability to self-manage, prioritize tasks and execute accordingly.
Ambition to explore and learn new industry tools, workflows, techniques and methods as they pertaining to CG content authoring.
Strong knowledge of English with ability to document production processes and author tutorials.
Solution oriented thinker.
Able to receive constructive feedback and adjust workflows accordingly.
PORTFOLIO
Examples of hyper-realistic humanoid character models.
Examples of realistic environment scenes captured from within engine.
Examples of traditional art skills.