Presentation
Design Probe
Assess
System
User Profile
Survey Data
Feedback
Package
Behaviour log
Factors
Motivational
Contextual
Persuasive
Sample of video feedback based on a scenario
Technological Intervention
Domain Specific
Experience of messages
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Data
Narrative
Solution
Env. Issues - keep the issue in short strong perspective
Habits - impact on Env. Issues
Work on threshold initially set according to UP
and first run of behaviour data
(i.e what is negative)
Story Board
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Developments from Part one & Part two
Ubiquitous computing
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Change from an isolated narrative. to include an aspect of what is going on the back of the cards
- Challenging humans, confronting humans, engaging with humans,
Anthropomorphic as far speech is concerned,
engaging with human activities but with a twist of knowing that they are engaging in a human activity (pop our bubble - our delusion off self importance), almost disillusionment with humans but will try anything to get their message across .
Result of visual prompt
Affective design, empathy enducing
How can it be translated into a home technology, whether a display would be fitted in every room. or a few displays depending on the variety and quantity of activities that go on in any one specific room
Overarching themes
Use exiting research methods and
findings as a starting point to
build user profiles
Encourage Self efficacy
WB!
Integrating pool of human habits
Provide a bigger picture of Env.impact
Multidisciplinary effort on the research front,
design and development,
providing of the service
WB!
- Consider technological Intervention
- User experience of messages, and anthropomorphic qualities
- Expand on existing research, coralog - emotional attachment anthropomorphic benefits
- Try and address problems found in current research
Experience of learning new things, becoming enlightened.provoke thinking,
self-efficacy with providing solutions
and individuals developing solutions.
WB!
Expand on probe results,
Understand the prompt alert
Prompt in another sense something strong enough to grab your attention, Like a phoncall
To draw your attention, not be something you log into of your own accord, something similar not far in the past when the postman pushes the bill through the post box