RPG Idea
Mechanics
Characters
Inventory
Items
Environments
Skills
Classes
NPCs
Blacksmith
Enchantress
Merchant
Guild Manager
Party
Simple customizations
Equipment
Names
Class #
Enemies #
Rogue
Warrior
Mage
Paladin
+damage w/ light weapons
+bonus to LUK
+bonus to speed
+damage to undead
+defence w/ shields
+bonus to HP
Fighter
+bonus to armour
+bonus to ATK
+bonus to CHA
+bonus to ranged attacks
Affinity w/ staves
+defence w/ light armour
+damage when unarmed
+bonus to ATK
Starting Gear (pick 2)
Light weapons
1 or 2 handed
2 handed
1 handed
Warhammer
Halberd
Shortsword
Starting armour (pick 1)
Shield
Great sword
Mace
Longsword
Dagger
Spear
Robes
Chainmail
Leather
Bow
general goods
potions
gathering tools
common materials
weapon/armour forging
Weapon/armour upgrades
purchasing new weapons/armour
weapon/armour enhancements
potion crafting
Obtaining new quests
trade map info for rewards
tied to weapons #
damage increases every few levels
+damage w/ elemental attacks
weapons
Attributes
Gathering
deal 1d4-1d12 damage
number of dice increases every few levels
grant bonuses to relevant areas
max out at 60
Natural scores
1-5 = 0
6-10 = +1
11-15 = +2
16-20 = +3
21-25 = +4
26-30 = +5
31-35 = +6
36-40 = +7
41-45 = +8
46-49 = +9
50 = +10
Using skills adds both weapon and skill damage dice
Combat Menu
Attack
Skills
Bag
Run
Consumables
equipment
Key items
Tools
Charms
Potions
Tools
Weapons
Armour
Keys
click to edit
unlock according to class
Skills can be cross matched with classes that synergies with them
Recruit friends
4 party members
Mining
Harvesting
Skinning
Grants %chance to gain hides upon defeating enemy
Ability to mine ores from deposits fro crafting
Ability to harvest herbsfrom deposits fro crafting
Gskill goes up with use
Proficiency
Weapons
increase with weapon type use eg. Shortsword
Higher levels unlock higher skills
Weapon ranks increase damage dice
Armour
Higher ranks increases damage reduction
Armour skills are a thing too
Tools
Higher tool rankings allow for the harvest of better materials
Higher tool ranks allow for the purchase of higher level tools
progression bar
x/1000
Desert region
Forest region
Mountain region
Valley Region
Swamp Region
Volcano region
Dungeons
Limited slots
Crossbow
Race
Alder (elves)
Harun (humans)
Lindis (Cat peeps)
Vallah (high bloods)
+DEX
+Speed
+INT
+DEX
+all stats
+STR
+CON
+Bonus skill
Crafting
Challenge
Requires materials
Weapons will last a long time